Devlog #02 - Features and downtime work.


Ever since the graphics update, I've been set back quite a bit. 

Oh and the stupid heatwave.

But I'm happy to say things are progressing along nicely now, I wanted to share some of my work. 

Monster girl practice.

Firstly my favorite and most hated work, In my downtime I decided to work on monster girl designs to train myself up to the elites such as Breeders Of The Nephelym and Carnal instinct in a days practice I managed to replicate test 3 which was really fun to make, this will be a good insight for when I actually get around to adding monster girls in.

There will type variations of half human and full anthropomorphic or feral for short.

We don't fucking talk about test 2, I almost cried when I saw I made a disgusting uncanny aye aye.

Feeding system.

I've shared this other places, so why not here.

In an earlier test updated, I've finally gotten around to minor transformation and alchemy. You will be able to acquire forbidden fruit which can alter female characters appearance, eventually I will add in more which will have other effects to do with mind as well as body and later these fruit can be combined with other effects to create more potent alchemy results. 

Rolling.
Someone once commented on here, that they missed rolling. This ones for you, my dude.


I'm real happy with how it controls, It's pretty fun. 

That's all I'll share for now, this will be available next public update, potentially with other stuff.

If you enjoy my work please consider supporting or following me on twitter, any help  at all goes a long way! 

Thank for you reading this far! 

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