Islandeity 0.497a - BIG update, Gertrude, Zombies, Cowgirls, Dryads



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PC: MEGA - PIXELDRAIN - VIKINGFILE

Linux: MEGA - PIXELDRAIN - VIKINGFILE

Mac: MEGA - PIXELDRAIN - VIKINGFILE

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What's new?

Story

  • Gertrude's storyline is complete, and she continues on to the new temple location.
  • Zekami aspects quest to get the Cowgirl.

Dryad love

Epilepsy warning for the Dryad second scene.

  • Interacting with the Dryad builds up love.
  • There aren't many ways at the moment, so it IS a little tedious.
  • Giving her dead seeds and talking to her nicely builds up love.
  • Finally, there are two scenes, one with low love and one with high love.

Shop

  • Ezzy sells two items, which you can purchase.
  • Sturdy sling—Gives the character a charge shot using the RMB.
  • Coin pouch—allows you to hold up to 500 coins.

Scenes

  • Tavern scene with Gertrude. (3 paired animations variations)
  • Temple scene with Gertrude (it's not repeatable as of yet; during it you can change Gertrude's body proportions, so pick carefully.) (4 paired animations variations?)
  • Zekari and Zekow ritual scene: so far you can create two different variants depending on your choices. I was going to put a minigame there, but I haven't implemented it yet. (5 paired animation variations)

Races

  • Zekari (half cowgirl)
  • Zecow (Full cowgirl) — So, as most of the work for the full anthro head has been implemented, I'll give some explanation.
    • Facial features from the human face transfer over to the cow head.
    • Textures also transfer over, including different race textures, so you will get a different variant.
    • Eyelashes will also transfer over.

Locations.

  • Temple main hall - can perform rituals here.
  • Temple garden - Can somewhat chat to the Dryad here.
  • Temple Menagerie - Not much to do here at the moment; will have interactions with cowgirls here.

Save system—Good god, this was a nightmare to work on.

  • When you arrive at the temple now, you can store as many NPC characters in the temple.
  • You can't do much with them in this current version, though.
  • However, you can transfer transformed characters back to the fort.

New system, money

  • Money system added; at the moment, money can only be acquired from pots.

Exploration.

  • You can eat fruit to heal now.
  • You can find pygmy cows in the old jungle now.
  • When you've got your inventory open, the character cannot attack anymore.
  • New tool item - Living Seed: can be acquired: This can be planted in explore mode.
  • Dead seed items can be dropped from grass, and then they can be given to the Dryad to restore them.
  • Caves can now be found in the jungle outskirts, with roughly a 1/3 chance of them spawning.
  • New enemies: Bat, Draugirl, and Crocubble
  • Pots containing gold can spawn in the outskirts.

Draugirl Monstergirl added. 

Draugirls are broken undead creatures; they were once past worshippers of the goddesses who were buried or imprisoned in the crypts. 

They can be found in the caves; however, you can't really reverse or evolve them in any way as of yet. 

  • Acts similar to a human female: on acquiring, two new paired animations will be unlocked, alongside a situational animation involving a human x draugirl.
  • This will cause an effect, but at the moment it's not permanent, so it will reverse on exiting the scene.
  • New Draugirl hairstyles and textures.
  • Zombification transformation effect on normal humans.

Miscellaneous

  • Everyone blinks now. 🎉
  • The game (should) run faster now. I've combined a lot of meshes, so (hopefully) there will be a boost in speed.
  • So many bug fixes, and I still don't know if it's enough. Always looking for more testers.
  • Removed Merrill. 💔

Files

WINDOWS - MEGA 4.97a
External
Dec 09, 2023
WINDOWS - VIKINGFILE
External
Dec 09, 2023
LINUX - MEGA 4.97a
External
Dec 09, 2023
WINDOWS - PIXELDRAIN
External
Dec 09, 2023
LINUX - PIXELDRAIN
External
Dec 09, 2023
MAC - MEGA
External
Dec 09, 2023
MAC - VIKINGFILE
External
Dec 09, 2023
MAC - PIXELDRAIN
External
Dec 09, 2023
LINUX - VIKINGFILE
External
May 30, 2024

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